Before You Play the Game:

- If you are unhappy with the overall speed of the game, change the graphics settings to the following: Texture Quality: Low; Effects: Off; Shadows: Off; Shading: Off.  After making these changes, be sure to quit and restart the game.  This ensures the fastest rendering possible.  For comparison purposes, this version of the game has been tested and ran well on an eMac 1.25GHz/256MB RAM/32MB Video card.

- The meanings of the texture settings in the Graphics options have changed dramatically.  Please try playing with them to your liking.  If you are having problems getting it set to something you like, you can delete the game preference file and it will reset to defaults for you. 

Major Changes to Massive Assault:

- Networking code updated to latest PC code. Fixes many problems with network play
- Totally new rendering engine.  Fixed many problems with first conversion model
- Texture reduction preference now works properly.  Fixes many users with slow game response issues
- Optimized rendering engine to speed it up.  Was doing a large number of unecessary calculations
- Audio now played through OpenAL.  Fixes stability issues, is faster, and supports some specialized hardware